Iterations are often an element of the design process that remain hidden from view. When they do emerge, they can appear on mass in collections to highlight the volume of thought or demonstrate rigour. Within this context, they are never evaluated on their own benefits but as a whole and with the final output firmly in mind. On the other hand, iterations can find themselves disguised as process and as a result, they can dominate the narrative of a design. In many cases this can overshadow the eventual output. Iām interested in the nature of obsolescence in Architecture and Design. Principally in whether iteration can play another role in the design process. Does a single iteration, somewhere near the middle of an ideation, have any value in its own right? Can we rethink the role of obsolescence in design? Are iterations obsolescent objects or even objects at all?